Books : Space Wars: The First Six Hours of World War III

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Author name: Willliam Scott, Michael Coumatos, William Birnes

 : Space Wars: The First Six Hours of World War III
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Type of bind: Hardcover
Dewey Decimal Number: 813.6
EAN num: 9780765313799
ISBN number: 0765313790
Label: Forge Books
Manufacturer: Forge Books
Quantity: 1
Page Count: 400
Printing Date: March 17, 2007
Publishing house: Forge Books
Release Date: April 17, 2007
Sale Popularity Level: 268997
Studio: Forge Books




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Editor's Notes and Comments:

Product Description:
Michael J. Coumatos is a former U.S. Navy test pilot, ship’s captain, and commodore; U.S. Space Command director of wargaming; and a government counterterrorism advisor. William Scott is a retired bureau chief of Aviation Week and Space Technology and a nine-year Air force veteran who served as aircrew on nuclear sampling missions. He is a six-time Royal Aeronautical Society 'Journalist of the Year' finalist, and won the Society's 1998 Lockheed Martin Award for the 'Best Defense Submission.' He also received both the 2006 and 2007 Messier-Dowty awards for 'Best Airshow Submission.' With the help of New York Times bestselling author William J. Birnes, these renowned experts have joined forces to grippingly depict how the very first hours of World War III might play out in the year 2010. Coumatos, Scott, and Birnes take the reader inside U.S. Strategic Command, where top military commanders, space-company executives, and U.S. intelligence experts are conducting a DEADSATS II wargame, exploring how the loss of critical satellites could lead to nuclear war. The players don’t know that the war they are gaming has already begun,  miles above them in the lifeless, silent cold of space. Jam-packed with the actual systems and secret technologies the United States has or will soon field to protect its space assets, Space Wars describes a near-future nuclear nightmare that terrorists will relish but politicians prefer to ignore. In a quieter, more peaceful time, Space Wars would be an exciting work of fiction. But with the United States now at war, Space Wars is all too real. .




Customer Reviews
User popularity level:  out of 5 stars

Rated by buyers 5 out of 5 stars - Space Wars: The First Six Hours of World War III
The book came in expected condition. They shipped quickly and did a great job.



Rated by buyers 4 out of 5 stars - Not far from the truth....
While some readers may find this somewhat SciFi-politico, it is strickingly up-to-date and scary.
About half way through I found myself wondering where I was and slowly picked up that the games were still in play. It did leave me concerned enough to really start watching the global, political issues that seem even now to follow the book; weeks after finishing the book.




Rated by buyers 5 out of 5 stars - Military Space Technologies & Strategy
This book although fiction, is based on hard facts with a view to the subsequent big war in which the military's use of space and adversarial counter-space could very well be big issue. I especially like the "war gaming" aspects. The book takes the reader through decision making processes and war gaming of scenarios.



Rated by buyers 3 out of 5 stars - What World War III?
O'kay techno-thriller. To much politics and game theory for me. Realy slowed down to plot. Intersting insight into the space command and world of techno spies. But other then that there is no world war III as the title claims. It seems more like a day in the life of usual intrigue of us versus them. If you are interested in the workings of space command then buy this book, but if you are looking for a techno-thriller, move on!



Rated by buyers 4 out of 5 stars - Entertaining, plausible, but dated technology
The book was very entertaining and offered a possible future scenario which was quite possible. The author attempted to mimic Tom Clancy's early style of writing but wasn't quite there. There was an over-abundance of adjectives at times but it wasn't too bad. The story flowed well and was believable but there were some added twists to the story that didn't make sense.

SPOILER (Don't read if you don't want to spoil the story)

1) If 4 GPS satellites were messing up the whole GPS network, just blow them out of the sky, very easy.
2) If another Shahab4 was getting ready to launch in 48 hours, why not just send another SpcOps team in to neutralize it. Shooting down French Galileo sats was not a good idea.
3) Two F-15's on the runway at Eglin with ASAT missiles going out to shoot down a French satellite and the French testpilot taxiing out at Eglin doesn't recognize the missiles and put two and two together after the Galileos are destroyed... :(


Other than those issues, I enjoyed the story, the book was quite an interesting look at 1980's technologies.


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