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Type of bind: Mass Market Paperback
Dewey Decimal Number: 794
EAN num: 9780743426923
ISBN number: 0743426924
Label: Star Trek
Manufacturer: Star Trek
Quantity: 1
Page Count: 352
Printing Date: July 30, 2002
Publishing house: Star Trek
Sale Popularity Level: 147805
Studio: Star Trek
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Product Description:
Since the beginning of time, the angelic hosts of the High Heavens and the demonic hordes of the Burning Hells have been locked in a struggle for the fate of all Creation. That struggle has now come to the mortal realm...and neither Man nor Demon nor Angel will be left unscathed....
Legend speaks of a long-dead city known as Ureh, thought by many to have been a gateway to the High Heavens. It is believed that every two thousand years, when the stars align and the shadow of Mount Nymyr falls upon the ruins, Ureh is reborn -- and all its lost riches are revealed to those brave enough to seek them out.
Now, after a lifetime of research and intense calculation, the Vizjerei sorcerer, Quov Tsin, has come to witness Ureh's rebirth for himself. But that which awaits Tsin and his hired band of mercenaries is nothing like what they expected. They will find that the dream of radiant Ureh is, in fact, a twisted nightmare of horror -- one that will draw them inexorably into
The Kingdom of Shadow
An original tale of swords, sorcery, and timeless struggle based on the bestselling, award-winning M-rated computer game from Blizzard Entertainment. Intended for mature readers.
User popularity level:

Rated by buyers
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Origin aside, anyone looking for a good fantasy/adventure with very likeable characters, a dash of comedy, and an unusual plot twist, look no further. Some of Knaak's finest work, this story is well worth the read. If you haven't played any of the game(s) don't fret, the story and characters are unrelated, albeit anyone who has played the games will find it even more enjoyable.
Rated by buyers
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Diablo: Kingdom of Shadow (Book 3)
By: Richard A Knaak
I liked this book a lot more than I did the second one. This one hid the "evil" part of the story until really late in the book, I mean, there wre evil parts to it, but unlike the very first two in which the real evil parts of the story come into play really early, this one kind of built up the suspense with a couple of small evil events that took place.
In this story, a group of mercenaries and a Vizjeri sorcerer are one a quest to find an ancient city that appears only every now and then. It is in this hope that the merc's hope to get rich in jewles and the sorcerer rich in knowledge from the ancient holy city. That's all I'm gonna say though because if I say too much it'l give away the story.
I'm giving this book a 10/10, especially since they brought the necromancers back into play, they are my absolute favorite character in the Diablo series.
Rated by buyers
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I would like to point out a passage that is particularly terrible: "The blade severed the upper part of the fiend's torso, but that upper portion still managed to wrap bony fingers around the upper part of the weapon's shaft" (p. 319). This book is filled with such linguistic gems. There is no excuse for this kind of writing making it past an editor and onto the shelf at the bookstore.
The story is mildly entertaining, but I found myself wanting it to end at about page 100. I think Knaak's plots would work well if the number of pages and unnecessary descriptions were cut way back. So much of this genre exists in the mind of the reader, but Knaak does not trust his readers to think for themselves on any page of this book.
Rated by buyers
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The story begins with a band of mercenaries trudging through a deadly swamp on a quest to find a lost city full of treasure. The band was hired by a powerful mage who knows how to unlock the city's secrets. Once they find the cursed city, they must battle an ancient evil to free it's inhabitants.
The characters are good.
The action is very good.
The suspense is great.
The pacing is excellent.
Knaak does an outstanding job at weaving in and out of the story arcs. The book is paced well and a really fun read.
(TV Reference: It's paced like one of the early seasons of 24 or Prison Break.)
This book has nothing to do with the other books in the Diablo Series, so you don't have to read them to understand what's going on in this book. You also don't even need to play Diablo. It's a great stand alone adventure that will keep you frantically turning pages until the end.
(Then you're sad because there's no more book to read.)
Read this book if:
You want an exciting fantasy adventure with some horror elements.
If 'mercenaries and mages battling ghouls' excites you.
If you're a huge fan of the Diablo universe.
If you like plot twists and turns.
Avoid this book if:
You like literature, prose, and 'big words.'
Rated by buyers
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Thanks Knaak for this wonderfull masterpiece, it's full of action and adventure.
Please, followers or not of Diablo, read this book! And be sure to read Diablo 1 and Diablo 2 books first.
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